Because I'm awake diabolically early today, and I have absolutely nothing better to do in a world where Visual Studio refuses to work on my current PC, I thought I might as well write this up.
I have a noble goal that I hope to achieve either by the end of the first year of Games Development, or maybe in the beginning of the second year. I wish to take an element of each section of Game Design, Programming, and Game Art to create a working one level game. Nothing elaborate.
So essentially, I'm going to take my level design from Game Design (As well as the game rules, so that would involve a character that goes from walking to running after a few units, sliding, and swinging), use C# and XNA from programming, and probably use some art from Game Art if it is applicable and/or possible.
Am I optimistic about it? No, I'll probably fail. But I'd like to at least try. It'll also be nice to use my unofficial mascot/alterego Bill Dup once again, a little fellow that tends to appear in my sketchbooks and some older projects.
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