Instead, I've decided to reevaluate my ideas, and I have begun to work along the lines of a more vertical based level, like the maps Offblast and Upward that already exist in Team Fortress 2. I also worked with the idea of an area disguised as a scenic mountain trail, with environmental hazards keeping the player from trying to explore beyond the playable area. A level that ascends upwards also allows me to make use of twisting paths which I think could prove interesting.
I'll upload rough designs once I return from college, but for now, some images lovingly pilfered from http://wiki.teamfortress.com/wiki/Main_Page. Just to show roughly what I am trying to aim for.
http://wiki.teamfortress.com/wiki/Offblast |
http://wiki.teamfortress.com/wiki/Offblast |
http://wiki.teamfortress.com/wiki/Upward |
http://wiki.teamfortress.com/wiki/Upward |
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